![]() ![]() This would not only be an annoying struggle throughout the entire game, but it would shorten each game session because after a while it can make a person dizzy (or other disorienting effect). It was also impossible to move straight forward for a decent distance a slight bit off exact forward-center and the thumbstick thought I was trying to walk diagonally, so my character walked like a drunk, constantly swerving randomly to one side or the other. I could walk forward, but only walk, and at a slow pace, while I could only run diagonally. ![]() ![]() After trying the best workarounds I could find, many of them to be what I wanted, and attempting to tweak things myself, the best I could manage was [url= good enough, except for the movement. It turned out the controller was almost as difficult (and perhaps even more frustrating) than the modding, but the good news is I found a solution I'm completely happy with, so I'm sharing it here to help anyone else who wants to (or must) play with a controller.įirst things first, to make it clear, I did not get the 360 controller working properly. Since Oblivion arrived on GOG, I've been busy learning how to mod it & choosing the mods I wanted (there's way more than I thought, and one must pay attention for incompatibilities, so it takes time and lots of reading & planning), and trying to get the XBOX 360 controller working satisfactory, for I simply cannot play this kind of game with a mouse & keyboard. ![]()
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